SERVER WORLD & RULESET DATABASE
Once Human Scenario Archive
Scenario availability varies by region and server. Confirm the in-game Scenario Sign-up screen before committing a character.
Deviation: Survive, Capture, Preserve
A scenario centered on encountering, capturing, and forming a team of Deviations.
Capture, a team of up to three Deviations, and fusion.Explore scenario →Endless Dream
A dreamscape scenario with full-map access and dynamic Dream Zone progression.
Dream Zones, Nightmare Tubes, and dynamic progression.Explore scenario →Eternaland
The persistent hub world between seasons. Players transfer items here at season end, build freely, and customize their own island.
Item transfer vault, free building sandbox, island customization, and visiting other players' islands.Explore scenario →Evolution's Call
The PvP-flavored scenario built on the Manibus map, adding faction warfare and contested resource zones for players who want open conflict.
Faction-based PvP, contested territory zones, resource wars, and PvP-enabled Prime War competition alongside the PvE seasonal arc.Explore scenario →Evolution's Call
A PvP scenario supported by the current World ruleset.
Scenario-specific PvP rules and server selection.Explore scenario →Manibus
A PvE scenario focused on the Manibus threat, Prime Wars, and seasonal progression.
Manibus Invasion and Prime War.Explore scenario →Prismverse's Clash
A PvP-focused scenario centered on the Prism energy system, with team-based territory clashes and high-value contested objectives.
Prism energy capture, team clash events, ranked territory control, and rotating high-loot conflict zones.Explore scenario →Prismverse's Clash
A faction battle between Mayfly and Rosetta centered on securing Prism Deviations.
Faction PvP, Prism Energy, and contest areas.Explore scenario →The Way of Winter
A northern survival scenario with temperature management and Thermal Towers.
Temperature survival, Thermal Towers, and northern map progression.Explore scenario →