PATCH NOTES · VERSION HISTORY

What changed in Once Human?

Read the major changes across recent versions, from new scenarios and combat systems to world rules, weapons, and quality-of-life updates.

Official update archive

VERSION 3.0.1

Anniversary Version Update

The update brings the Second Anniversary Celebration “Dreamy Maelstrom”, RaidFest, First Person Mode, a free dye system, and anniversary shop offers.

This Update brings: the grand opening of the Second Anniversary Celebration “Dreamy Maelstrom,” along with the simultaneous debut of major content like the new RaidZone gameplay “RaidFest,” First Person Mode, the free dye system, and special Anniversary Shop offers.
VERSION 2.4.1

Gravity Abyss

Introduced Visional Wheel S4: Gravity Abyss, Wishlist, combat balance adjustments, and bug fixes.

This update introduces Visional Wheel S4: Gravity Abyss, the new Shop feature: Wishlist, combat balance adjustments, and several recent bug fixes.
VERSION 2.3.5

Endless Dream & Combat Tuning

Introduced Endless Dream scenario modifiers, Wish Machine pool expansions, weapon balance adjustments, and UI responsiveness fixes.

Version 2.3.5 introduces roguelike dream modifiers to Nalcott, updates blueprint drop rates across endgame silos, and recalibrates status effect scaling.
VERSION 1.5.1

Acid Automation & Facility Overhaul

Overhauled territory Acid production, power requirement calculations, pump filtration efficiency, and endgame Silo drop rates.

Version 1.5.1 adjusts automated Acid farming logistics, streamlines water purification facilities, and updates Securement Silo drop tables.
VERSION 1.3.2

The Way of Winter

Major expansion introducing the Snowfall frozen map, Thermal Tower base infrastructure, sub-zero survival hazards, and new frost bosses.

The Way of Winter update brings extreme temperature survival mechanics, thermal tower defense, and unique frozen Deviations.
VERSION 1.2.0

Prismverse's Clash

Competitive PvP scenario update featuring Prism energy capture events, guild territory warfare, and special Starchrom payouts.

Introduced faction-based Prism battles, contested energy points, and dedicated PvP scenario rulesets.
VERSION 1.1.0

Evolution's Call

Open-world PvP zone expansion, territory sieges, contested resource nodes, and armor mod balance adjustments.

Evolution's Call introduces high-stakes contested zones to Nalcott, allowing players to engage in factional territory battles.
VERSION 1.0.0

Once Human Global Launch

Official global release featuring the flagship Manibus PvE scenario, Prime Wars, initial weapon blueprints, and Deviation collection.

The grand global launch of Once Human, opening the world of Nalcott to players worldwide with the Manibus seasonal story arc.