Dual Fury
A assault rifle built around Burn. Its weapon feature rewards deliberate trigger timing, while the assault rifle platform keeps the loadout useful between activations.
Special Perk Mechanic: Fortress Warfare
Fires 6 heavy pellets per shell (56 DMG × 6 pellets at Tier VI). Firing inside Fortress Warfare increases pellet damage by +50%.
Verified Weapon Performance
Weapon Tier Damage
Weapon Tier changes the weapon's base damage. It is separate from rarity and blueprint upgrades. “Not listed” means the source did not publish a Damage value.
Attributes
Crafting Materials
DBSG Receiver Ⅰ
Copper Ingot×2
Waste Plastic×2
Adhesive×4
Wood×3
Epic Pump Action Ⅰ
Copper Ingot×3
Rusted Part×8
Fixed Stock Ⅰ
Copper Ingot×1
Waste Plastic×4
DBSG Ⅰ
Copper Ingot×3
Rusted Part×1
Metal Scraps×4
Disassembled Resources
Wood×5
Copper Ore×4
Repair Cost
Wood×14
Copper Ore×12
Weapon Features
The last bullet in the magazine applies 1 stack(s) of Burn to the target. If all projectiles hit, it applies an additional 1 stack(s). After hitting the enemy with all projectiles 4 times, you enter a special Burn state, continuously losing HP (non-lethal), Attack +20%, Vulnerability+10%, lasting 8. Hitting enemies under Burn all projectiles has a 50% chance to automatically reload 1 bullet(s).
Combat Profile
A assault rifle built around Burn. Its weapon feature rewards deliberate trigger timing, while the assault rifle platform keeps the loadout useful between activations.
Special Perks
Weapon effect
Fires 6 heavy pellets per shell (56 DMG × 6 pellets at Tier VI). Firing inside Fortress Warfare increases pellet damage by +50%.
