S870 - Sandstorm
A shotgun built around its signature effect. Its weapon feature rewards deliberate trigger timing, while the shotgun platform keeps the loadout useful between activations.
Special Perk Mechanic: Fortress Warfare
Switching to this weapon triggers Fortress Warfare. Cooldown: 20. While in Fortress Warfare, Weapon DMG +10%.
Verified Weapon Performance
Weapon Tier Damage
Weapon Tier changes the weapon's base damage. It is separate from rarity and blueprint upgrades. “Not listed” means the source did not publish a Damage value.
184 DMG × 6 pellets = 1104 theoretical damage per shot. Actual damage depends on how many pellets hit, distance falloff, weakspot hits, and critical hits. Game8 weapon table: 57 × 6 pellets.
Attributes
Crafting Materials
DBSG Receiver Ⅰ
Copper Ingot×2
Waste Plastic×2
Adhesive×4
Wood×3
Pump Action Ⅰ
Copper Ingot×2
Rusted Part×6
Fixed Stock Ⅰ
Copper Ingot×1
Waste Plastic×4
DBSG Ⅰ
Copper Ingot×3
Rusted Part×1
Metal Scraps×4
Disassembled Resources
Wood×4
Copper Ore×4
Repair Cost
Wood×10
Copper Ore×10
Weapon Features
Switching to this weapon triggers Fortress Warfare. Cooldown: 20. While in Fortress Warfare, Weapon DMG +10%.
Combat Profile
A shotgun built around its signature effect. Its weapon feature rewards deliberate trigger timing, while the shotgun platform keeps the loadout useful between activations.
Special Perks
Weapon effect
Switching to this weapon triggers Fortress Warfare. Cooldown: 20. While in Fortress Warfare, Weapon DMG +10%.
