SOCR - The Last Valor
A flexible mid-range Shrapnel rifle for players who want a primary weapon that stays effective between routine clearing and longer boss phases. Favor stable aim, weakspot uptime, and Shrapnel-focused damage bonuses; its accuracy profile makes it a dependable main weapon when you cannot stay in shotgun range.
Special Perk Mechanic: Shrapnel
Hitting enemies has a 50% chance to trigger Shrapnel. Triggering Shrapnel grants +15% Shrapnel Damage for 5s (stacks up to 3 times).
Verified Weapon Performance
Weapon Tier Damage
Weapon Tier changes the weapon's base damage. It is separate from rarity and blueprint upgrades. “Not listed” means the source did not publish a Damage value.
Attributes
Crafting Materials
Rifle Receiver Ⅰ
Copper Ingot×2
Waste Plastic×4
Adhesive×4
Legendary Pneumatic Action Ⅰ
Copper Ingot×3
Rusted Part×8
Stardust Source×15
Folding Stock Ⅰ
Copper Ingot×1
Waste Plastic×4
Rusted Part×2
Standard Barrel Ⅰ
Copper Ingot×2
Rusted Part×1
Metal Scraps×4
Disassembled Resources
Wood×6
Copper Ore×5
Repair Cost
Wood×18
Copper Ore×15
Weapon Features
Hitting 4 times with the weapon triggers Shrapnel. When the weapon lands a Crit Hit, it counts as 2 hits. After a Crit Hit, triggering Shrapnel will additionally trigger 1 times, lasting 1. Shrapnel Crit DMG +30%.
Combat Profile
A flexible mid-range Shrapnel rifle for players who want a primary weapon that stays effective between routine clearing and longer boss phases. Favor stable aim, weakspot uptime, and Shrapnel-focused damage bonuses; its accuracy profile makes it a dependable main weapon when you cannot stay in shotgun range.
Special Perks
Weapon effect
Hitting enemies has a 50% chance to trigger Shrapnel. Triggering Shrapnel grants +15% Shrapnel Damage for 5s (stacks up to 3 times).
